Media:
Floating Words is a collection of works, part of an ongoing process to explore asemic writing. Words exist as a graphic intention. There is no clarity. Doesn’t my activate upon reading them? Do they just exist to my eyes?
All the stamped designs on the garments were hand cut and pressed by me using leftover material from Diantres, a screen printing and design studio from Bogota, Colombia. I’m grateful for your generosity and love.
The text “They Dream” was written by Nicolás Castro.
All the drawings are part of an ongoing practice to communicate beyond meaning and sense.
All of the garments are single pieces and the ones marked with a ↺ were found in second-hand shops.
🌱 Self-hosted
Zine Camp is an annual two-day festival for DIY publishers of low-volume publications such as magazines, zines and booklets and visitors/interested in independent publishing, print and binding. The purpose of this festival is to offer a free platform for low-key publishers, creators and visitors to network with each other and provides an opportunity for low-volume publications from DIY publishers.
My roles here were visual identity design, web design and co-direction of the festival, both program and production.
Looking to expand the possibilities of “connecting” as part of the Living glossary for a diffractive publishing practice, I created a role-like game that would reflect and expand the glossary itself by proposing different approaches to it.
The different characters would perform for different perspectives on the connections among:
The liminal, the weaver, the summoner, the otherness, the inner space.
The Digesting Care publication was developed for the EU Commission project Taking Care by Museum Volkenkunde in the Netherlands. It is a static website written by a Python script that takes the content written in markdown and makes it HTML using Pandoc. The website interface filters the content based on a question generated by a small set of parameters. These are defined by us digesting the concepts and unsolved topics of the conference. The website was developed by experimenting with the idea of resilient web design and web-to-print techniques. We printed an edition of 120 copies of 50 different publications.
Living glossary for a diffractive publishing practice is an ongoing and ever-changing attempt to introduce a diffractive methodology inside publishing practices, understanding publishing as the mere act of making public. It is organized as a container of words that are never fully defined, only annotated. Words become tools, concepts, resources, and shapes with properties that enhance new possibilities. In this glossary, they don’t close the publishing scenario to territory arts or design. Instead, they are porous and permeable to other spheres of action.
The glossary is seen as mutable, and the current state results from collective workshops where participants are invited to think and converse around its words and annotations. During the workshop, diffraction performs a conscious interconnection of practices beyond reflection.
From the technical side there is source pad were all annotations take place in a markdown format which is processed by a Python script that writes it as a website using Pandoc and then Js.
Poster design, cover and cassette for Por la inflamada esfera.
*The footnote sentence is taken from the album’s entry on Bandcamp.
This was a beautiful project to make. I wish more of this could come.
Temporary garden is a home small server to host personal and collective projects.
I developed and maintained it myself at home. It currently runs Raspian OS and Nginx as the web server.
I’m planning to move this to the actual index of the directory. No extra design needed. Maybe the intent manifesto on top.
walkie talkie is a collective publication launched last July in Rotterdam for the grad show of experimental publishing. We, as the graphic design team, design a protocol/system to gather all the submissions from participants. We designed, printed and gave a small booklet that explains carefully the rules they needed to follow in order to write their text and easily adjust them in the overall design made by us.
🌱 Self-hosted (at xpub hub)
Zine Camp is an annual two-day festival for DIY publishers of low-volume publications such as magazines, zines and booklets and visitors/interested in independent publishing, print and binding. The purpose of this festival is to offer a free platform for low-key publishers, creators and visitors to network with each other and provides an opportunity for low-volume publications from DIY publishers.
My roles here were visual identity design, web design and co-direction of the festival, both program and production.
Text taken from Louisa’s Website
EARTHRISE × Zhouwéi Network is a location-based game I co-created and produced as part of my residency at Roodkapje in 2021. As an extension of my research into geocaching as a game tool, I set up a collaboration between MaMA and Roodkapje, inviting the research duo Liminal Vision to co-imagine this hybrid format in relation to their work Zhouwéi Network. In this inspiring effort, we opened up portals in different locations in Rotterdam, where stories from characters of Zhouwéi Network could be found, iterating life in the future on the various locations based on three potential future societies. For this project, I imagined an alphabet in which symbols correspond to syllables, which can be read by players into code words, using an in-game dictionary. The alphabet was designed by Camilo Garcia Aycardi, based on the aesthetics of the three different societies of Zhouwéi Network.
Pictures taken from the projects page.
Process of transformation of the Ether Axis board to the Scent of Time symbolic space.
Sketchbook experiments,
or conversations between digital and analog mediums,
Yes, better that. I like conversations.
Incense clock design for the film Scent of Time, inspired by the fifth worlds developed in the project Ether Axis. This iteration in design is made to be drawing as a single line.
Zine Camp is an annual two-day festival for DIY publishers of low-volume publications such as magazines, zines and booklets and visitors/interested in independent publishing, print and binding. The purpose of this festival is to offer a free platform for low-key publishers, creators and visitors to network with each other and provides an opportunity for low-volume publications from DIY publishers.
My roles here were visual identity design, web design and co-direction of the festival, both program and production.
About time, scrolling, clocks and solar circumferences.
Passiflora is a city tour business based in Bogota, dedicated to curating exciting experiences within the city for foreigners. Their mission is centered around fostering direct connections with local economies while catering to a vibrant and diverse audience.
Floating Words is a collection of works, part of an ongoing process to explore asemic writing. Words exist as a graphic intention. There is no clarity. Doesn’t my activate upon reading them? Do they just exist to my eyes?
All the stamped designs on the garments were hand cut and pressed by me using leftover material from Diantres, a screen printing and design studio from Bogota, Colombia. I’m grateful for your generosity and love.
The text “They Dream” was written by Nicolás Castro.
All the drawings are part of an ongoing practice to communicate beyond meaning and sense.
All of the garments are single pieces and the ones marked with a ↺ were found in second-hand shops.
🌱 Self-hosted
Zine Camp is an annual two-day festival for DIY publishers of low-volume publications such as magazines, zines and booklets and visitors/interested in independent publishing, print and binding. The purpose of this festival is to offer a free platform for low-key publishers, creators and visitors to network with each other and provides an opportunity for low-volume publications from DIY publishers.
My roles here were visual identity design, web design and co-direction of the festival, both program and production.
Looking to expand the possibilities of “connecting” as part of the Living glossary for a diffractive publishing practice, I created a role-like game that would reflect and expand the glossary itself by proposing different approaches to it.
The different characters would perform for different perspectives on the connections among:
The liminal, the weaver, the summoner, the otherness, the inner space.
The Digesting Care publication was developed for the EU Commission project Taking Care by Museum Volkenkunde in the Netherlands. It is a static website written by a Python script that takes the content written in markdown and makes it HTML using Pandoc. The website interface filters the content based on a question generated by a small set of parameters. These are defined by us digesting the concepts and unsolved topics of the conference. The website was developed by experimenting with the idea of resilient web design and web-to-print techniques. We printed an edition of 120 copies of 50 different publications.
Living glossary for a diffractive publishing practice is an ongoing and ever-changing attempt to introduce a diffractive methodology inside publishing practices, understanding publishing as the mere act of making public. It is organized as a container of words that are never fully defined, only annotated. Words become tools, concepts, resources, and shapes with properties that enhance new possibilities. In this glossary, they don’t close the publishing scenario to territory arts or design. Instead, they are porous and permeable to other spheres of action.
The glossary is seen as mutable, and the current state results from collective workshops where participants are invited to think and converse around its words and annotations. During the workshop, diffraction performs a conscious interconnection of practices beyond reflection.
From the technical side there is source pad were all annotations take place in a markdown format which is processed by a Python script that writes it as a website using Pandoc and then Js.
Poster design, cover and cassette for Por la inflamada esfera.
*The footnote sentence is taken from the album’s entry on Bandcamp.
This was a beautiful project to make. I wish more of this could come.
Temporary garden is a home small server to host personal and collective projects.
I developed and maintained it myself at home. It currently runs Raspian OS and Nginx as the web server.
I’m planning to move this to the actual index of the directory. No extra design needed. Maybe the intent manifesto on top.
walkie talkie is a collective publication launched last July in Rotterdam for the grad show of experimental publishing. We, as the graphic design team, design a protocol/system to gather all the submissions from participants. We designed, printed and gave a small booklet that explains carefully the rules they needed to follow in order to write their text and easily adjust them in the overall design made by us.
🌱 Self-hosted (at xpub hub)
Zine Camp is an annual two-day festival for DIY publishers of low-volume publications such as magazines, zines and booklets and visitors/interested in independent publishing, print and binding. The purpose of this festival is to offer a free platform for low-key publishers, creators and visitors to network with each other and provides an opportunity for low-volume publications from DIY publishers.
My roles here were visual identity design, web design and co-direction of the festival, both program and production.
Text taken from Louisa’s Website
EARTHRISE × Zhouwéi Network is a location-based game I co-created and produced as part of my residency at Roodkapje in 2021. As an extension of my research into geocaching as a game tool, I set up a collaboration between MaMA and Roodkapje, inviting the research duo Liminal Vision to co-imagine this hybrid format in relation to their work Zhouwéi Network. In this inspiring effort, we opened up portals in different locations in Rotterdam, where stories from characters of Zhouwéi Network could be found, iterating life in the future on the various locations based on three potential future societies. For this project, I imagined an alphabet in which symbols correspond to syllables, which can be read by players into code words, using an in-game dictionary. The alphabet was designed by Camilo Garcia Aycardi, based on the aesthetics of the three different societies of Zhouwéi Network.
Pictures taken from the projects page.
Process of transformation of the Ether Axis board to the Scent of Time symbolic space.
Sketchbook experiments,
or conversations between digital and analog mediums,
Yes, better that. I like conversations.
Incense clock design for the film Scent of Time, inspired by the fifth worlds developed in the project Ether Axis. This iteration in design is made to be drawing as a single line.
Zine Camp is an annual two-day festival for DIY publishers of low-volume publications such as magazines, zines and booklets and visitors/interested in independent publishing, print and binding. The purpose of this festival is to offer a free platform for low-key publishers, creators and visitors to network with each other and provides an opportunity for low-volume publications from DIY publishers.
My roles here were visual identity design, web design and co-direction of the festival, both program and production.
About time, scrolling, clocks and solar circumferences.
Passiflora is a city tour business based in Bogota, dedicated to curating exciting experiences within the city for foreigners. Their mission is centered around fostering direct connections with local economies while catering to a vibrant and diverse audience.